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| Vocals recorded with Audacity then a Paulstrech and pitch change is applied. Vocal then exported as 16bit stereo track for use in UDK. |
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| Some sound effects needed editing before becoming useful. This is one where I have mixed a clanking sound effect over various levels to achieve a better effect. |
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| All Audio assets had to be made into the correct format using Audacity before being usable. |
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| Example of the triggering of the audio effects showing how I managed to implement the sounds in game. |




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