Wednesday, 21 May 2014

Top Down Level Concepts

Initial paper concepts of top down view of level. Here floor 0.

As above but here floor 1.

Floor 3
Slightly more advanced, this time a clearer view of the level made in Adobe Illustrator, with clearer annotations.





making the rough shapes in UDK that would comprise the "final design" here planning has been made for activatable triggers and when audio cues should play. Obviously, this rough concepting isn't exact and a lot of things changed in the final design, but this at least gave me a clear vision for the final design.




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